Game & Software Developer

Building games,
and the tech behind them.

I'm Sebastian Rodriguez, a developer focused on game development, with real experience shipping production software too. From gameplay systems and graphics programming to full web platforms, I build things that work.

5+
Projects Built
C++ / C#
Core Languages
Unreal · DX11
Engines & Graphics
Nightfall, combat action in Unreal Engine
▲ Nightfall · Unreal Engine 4

Let's make something.

Open to game dev roles, software work, and freelance projects.

Get in Touch →